But, when that last enemy is a small fuel silo that you needs to be bombed, then the entire game slows down and just becomes a series of dive bombs until one sticks. In many missions you’re required to clear out every enemy before the checkpoint is triggered and a new wave of objectives opens up. It’s just a pity that the game is also paced quite poorly. It’s a different experience from land-based shooters, and it takes more talent to get right. With no cover up in the sky it is a pilot’s skill and the ability to take the enemy down before he himself is shot down that is the key to success. There’s a thrill to executing the perfect dive-bombing run and pulling up and to safety mere feet from the ocean.Īir Conflicts enables these thrills. There’s such a thrill to being able to shake off an enemy sitting on your tail in a dogfight, wheel around and shoot him down with a couple of well-placed bullets. So here’s why I prefer my shooters to take place in the sky the full 360 degrees of movement opens up skills and strategies that are just not possible on land-based shooters. Using the Pearl Harbour World War 2 setting enables a wealth of historical authenticity and spectacular, dramatic battles, and the game goes to great lengths to capture this drama while offering a mix of arcade and simulation controls to suit players of all levels. ![]() ![]() Fighter Flight Simulators are endlessly compelling to me, with the best offering intense dogfights, surprisingly strategic play and of course the soaring feeling of being up amongst the clouds.Īir Conflicts: Pacific Carriers is not the finest example of the genre on the PlayStation 3 (the horrifically underrated Birds of Steel earns that award), but it is a wonderful attempt nonetheless. While I’m not a big fan of First Person Shooter genre, I am a big fan of one other kind of military shooter the kind where you’re in the air.
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